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2008-09-08

Problem diagram.
Does White have a ko threat?

Source:
Test Your Rating
Go World #2, Jul-Aug 1977, pp. 35-36

Solution follows    (or click here to download SGF)






























Correct.
White 1 is a good ko threat. Assuming that Black ignores White's ko threat with 2, the follow up of White 3 succeeds. If Black makes an eye in the corner with 4, White 5 puts Black in a shortage of liberties. Capturing with Black 6 doesn't help. The standard throw-in of White 7 kills Black!


White variation.
White must be careful, because White 3 fails. Black 4 forces White to trade the original ko for this new ko.


Failure.
White 1 is not a ko threat. Black 2 ignores the threat. Connecting out with White 3 is too slow. After Black forces with 4 and 6, Black lives.


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